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Uphuhliso lweMbali yeePlatifomu zokusasaza: Imidiya kunye nokuzonwabisa
Ukusuka kumabonwakude ukuya kumxholo ofunekayo
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Umboniso Wokubukela Ngokuzinkcinkca
Ngokufika kweenkonzo ezininzi zokusasaza, ukubukela imiboniso ngobuninzi kuye kwaba sefashonini. Abantu ngoku banokuzonwabisa ngokupheleleyo okanye amaxesha ambalwa emiboniso abayithandayo ngokuqinisekileyo into entsha ngokupheleleyo ekusetyenzisweni komdlalo kamabonwakude. Uninzi lwababukeli luyazinkcinkca kuba idrama ngoku ibakhuthaza kakhulu ukuba benze njalo, behambisa iiploti ezinomdla ngakumbi kuwo wonke umsebenzi.
Imidlalo yevidiyo kunye nokuzonwabisa okuSebenzayo: iWave yeDijithali
Ukwandiswa koShishino lweMidlalo
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Ukunyuka kwezeMidlalo
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Imidiya yoluntu njengeNdawo yokuBonisa
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Ukwanda koMxholo oveliswe nguMsebenzisi
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Inyani eyiNqobo kunye neNyaniso eyandisiweyo: Ubuchwephesha beDijithali kunye noShishino lweMidiya yeDijithali
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Ubunyani obubonakalayo buhamba inyathelo elinye ukuya phambili kwaye lutyhala imida yoLonwabo. Ngokusebenzisa i-Oculus Rift, i-HTC vive, okanye i-PlayStation VR ungadlala okanye uphonononge umdlalo ukusuka kwii-engile ezininzi kwaye uhambise amava kwinqanaba elitsha apho abasebenzisi baziva ngathi bakumdlalo ngokupheleleyo. Inyani eyiNqobo, ngaphandle kwemidlalo, ikwabandakanya iikonsathi, iivenkile, ukhenketho, kunye nokubaliswa kwamabali okuntywilayo okuvumela umsebenzisi ukuba azive njengomntu othatha inxaxheba.
INyaniso eyandisiweyo kunye namava aSebenzayo
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Olwenzelwe wena kunye noLonwabo olufunekayo kwiNdalo yoMculo
Ukusasazwa koMculo weDijithali kunye noLuhlu lokudlala olulolwakho
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Iipodcasts kunye noMxholo weAudio okhoyo ngokuGqibelekayo
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Iimpembelelo zeXesha leDijithali kuShishino losasazo kunye noLonwabo: iNguqu yeDijithali kwiMidiya
Ukuwa kweTelevishini yesiNtu kuluntu lwale mihla
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Ukukhula koShishino lweFilimu
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Isiphelo: Amathuba kunye nemingeni kwi-Landscape ye-Digital Age
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