Emhlabeni wanamuhla, izinkundla zemidlalo kanye nezinkundla zokuxhumana seziyingxenye ebalulekile yesiko ledijithali. Abanikezi nje kuphela amathuba okuzijabulisa, kodwa futhi bakha indawo eyingqayizivele yokusebenzelana, ukwabelana ngolwazi nokuxhumana nabantu. Abadlali, njengengxenye esebenzayo yalesi siko, bathola ezinkundleni zokuxhumana indawo yokuxhumana, yokweseka nokuthuthukisa imiphakathi. Ngokwesibonelo, amasayithi afana bettilindia.in vumela abadlali ukuthi bangagxili nje kuphela emhlabeni wezokuzijabulisa, kodwa futhi babambe iqhaza ezinhlelweni zokuxhumana nabantu. Kulesi sihloko, sizocubungula ukuthi izinkundla zemidlalo kanye nezinkundla zokuxhumana zisebenzisana kanjani, nokuthi yimaphi amathuba amasha lokhu okuvulela abadlali.
Ukuvela Kwegeyimu Yedijithali: Kusukela Kukhonsoli Kuya Emiphakathini
Ukuthuthukiswa kwemboni yezokudlala kuqhamuke kude kusukela emshinini wokugembula wokuqala kuya ezinkundleni zesimanje zabadlali abaningi abaku-inthanethi. Ngaphambilini, abadlali begeyimu bebekhawulelwe emihlanganweni engokomzimba kumakilabhu noma imiqhudelwano kumaseva endawo. Namuhla, ubuchwepheshe benethiwekhi benza kube nokwenzeka ukuxhuma izigidi zabantu abavela ezingxenyeni ezihlukene zomhlaba.
Izinkundla zemidlalo ezifana ne-Steam, i-PlayStation Network, i-Xbox Live, kanye ne-Epic Games Store azizona nje izitolo zegeyimu, kodwa futhi nezikhala zomphakathi. Isibonelo, iSteam ikunikeza izici ezikuvumela ukuthi udale amaphrofayili, wengeze abangani, ukuxhumana ngezingxoxo, futhi wabelane ngezimpumelelo ngezithombe-skrini noma amavidiyo. Lezi zinto zidala umthelela wenethiwekhi yokuxhumana nabantu eqondiswe kubadlali bamageyimu.
Amanethiwekhi omphakathi njengesikhala sokusungula imidlalo
Ngokuhambisana nokuthuthukiswa kwezinkundla zemidlalo, ukuthandwa kwezinkundla zokuxhumana kuvule amathuba amasha kubadlali. I-YouTube, iTwitch, i-Instagram, iTikTok nezinye izinkundla seziphenduke indawo lapho abadlali bangakhombisa khona amakhono abo, babelane ngezikhathi zegeyimu, basakaze imidlalo abayithandayo futhi bathole imali.
I-YouTube, ngokwesibonelo, iyikhaya lezigidi zeziteshi zemidlalo, lapho ukubuyekezwa kwegeyimu, imihlahlandlela yeleveli, noma ukuhlukaniswa kwemishini. I-TikTok ne-Instagram zikuvumela ukuthi wabelane ngeziqeshana ezimfushane zezikhathi ezithakazelisa kakhulu zomdlalo, wengeza imiphumela yokudala nomculo. I-Twitch yona ivumela abadlali bamageyimu ukuthi baxhumane nezithameli zabo ngesikhathi sangempela, benze ukuxhumana okujulile nabalandeli.
Imiphakathi eku-inthanethi nokubaluleka kwayo
Indima ebalulekile ekusebenzelaneni kwabadlali bamageyimu idlalwa imiphakathi enetimu ehlangana eduze kwemidlalo ethile noma izinhlobo. Isibonelo, izinkundla ze-Reddit ezinikezelwe kumidlalo ngayinye efana ne-League of Legends noma i-Minecraft izinkundla zokuxoxa ngamaqhinga, ama-mods, amathiphu, kanye nokuzijabulisa nje.
I-Discord isiphenduke inguquko yangempela ekudaleni imiphakathi ebonakalayo. Le nkundla ikuvumela ukuthi udale amaseva okuxhumana, ukwabelana ngefayela lemidiya, ukuxhumana ngezwi nevidiyo. Kubadlali abaningi bamageyimu, i-Discord iyithuluzi eliyinhloko lokudlala ndawonye nokuxoxa. Ngenxa yokusebenziseka kwayo nokuvumelana nezimo, inkundla isiyikhaya lemindeni eminingi, izinhlangano namaqembu abalandeli.
Iqhaza lezinkundla zemidlalo ekuxhumaneni nomphakathi kwabadlali bamageyimu
Imidlalo, ikakhulukazi imidlalo yabadlali abaningi, sekuyisikhathi eside idlula ukuzijabulisa okuvamile, iphenduka indlela yokuzijabulisa. Imihlaba ebonakalayo efana neWorld of Warcraft, iRoblox noma iFortnite isiphenduke indawo yokuxhumana, ukubambisana kanye nobungane. Kubantu abaningi, ikakhulukazi ngesikhathi sodlame lwe-COVID-19, imidlalo enjalo ibe ithuluzi elibalulekile lokugcina ukuxhumana nabantu.
Ngaphezu kwalokho, ukuthuthukiswa kobuchwepheshe be-virtual reality (VR) kuthuthukisa nakakhulu lawa mathuba. Amapulatifomu afana ne-VRChat avumela abadlali ukuthi bahlanganyele bodwa endaweni ebonakalayo ngokuphelele, badale ama-avatar futhi bazame izindlela zokuxhumana nabantu.
Umthelela wokusebenzelana kwedijithali emhlabeni wangempela
Izinkundla zedijithali nazo zinomthelela omuhle empilweni yangempela yabadlali bamageyimu. Imiphakathi ivamise ukuhlela imicimbi yenhlangano esiza abantulayo, ukuqoqwa kwezimali noma izenzo zokusekela. Isibonelo, ama-marathon okusakaza e-Twitch akhulise izigidi zamaRandi ukusiza izinhlangano ezisiza abantulayo.
Esinye isici esibalulekile ukuthuthukiswa kwamakhono omuntu siqu. Abadlali bamageyimu abakha okuqukethwe ngenkuthalo noma abaphethe imiphakathi bafunda ukuxhumana, ukuphatha, ukucubungula idatha namanye amakhono awusizo angasetshenziswa empilweni yobungcweti.
Izinselelo nezinsongo
Kodwa-ke, ukusebenzisana ngezinkundla zemidlalo kanye nezinkundla zokuxhumana kunezingozi zakhona. Phakathi kwezinselelo ezinkulu ubuxhwanguxhwangu be-inthanethi, ubuthi emiphakathini yamageyimu kanye nokuluthwa kwemidlalo. Izinkampani zemidlalo zisebenza ngokuzikhandla ukuze zenze amathuluzi okulinganisela ukwenza izindawo zedijithali ziphephe.
Indaba yokugcinwa kwemfihlo nayo ibalulekile. Abadlali abaningi bamageyimu babelana ngolwazi oluningi lomuntu siqu ngamaphrofayili abo, ukusakazwa noma izinkundla zokuxhumana. Lokhu kubeka engcupheni ubumfihlo, ngakho-ke kubalulekile ukuqaphela futhi ulandele imithetho eyisisekelo yokuphepha yedijithali.
Ukubheka ikusasa
Izinkundla zemidlalo kanye namanethiwekhi omphakathi azoqhubeka nokuvela, anikeze izindlela ezintsha zabadlali bamageyimu ukusebenzisana futhi bahlangane. Ukuhlanganiswa kobuhlakani bokwenziwa, ukuthuthukiswa kobuchwepheshe be-VR kanye nokwanda kwemiphakathi yemidlalo kuzoqinisa indima yemidlalo kusiko lwedijithali.
Kule nkathi, abadlali banamathuba angakaze abonwe okuziveza, ukuxhumana nokusebenzisana. Imidlalo nezinkundla zokuxhumana akuzona nje uhlobo lokuzijabulisa, kodwa ibhuloho langempela phakathi kwabantu, kungakhathaliseki imingcele, amasiko noma izilimi.